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這篇文章給大家分享的是有關JavaScript canvas怎么繪制折線圖的內容。小編覺得挺實用的,因此分享給大家做個參考,一起跟隨小編過來看看吧。
具體內容如下
<!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Title</title> <style> canvas { border: 1px solid #ccc; } </style> </head> <body> <canvas width="600" height="400"></canvas> <script> /*1.構造函數*/ var LineChart = function (ctx) { /*獲取繪圖工具*/ this.ctx = ctx || document.querySelector('canvas').getContext('2d'); /*畫布的大小*/ this.canvasWidth = this.ctx.canvas.width; this.canvasHeight = this.ctx.canvas.height; /*網格的大小*/ this.gridSize = 10; /*坐標系的間距*/ this.space = 20; /*坐標原點*/ this.x0 = this.space; this.y0 = this.canvasHeight - this.space; /*箭頭的大小*/ this.arrowSize = 10; /*繪制點*/ this.dottedSize = 6; /*點的坐標 和數據有關系 數據可視化*/ } /*2.行為方法*/ LineChart.prototype.init = function (data) { this.drawGrid(); this.drawAxis(); this.drawDotted(data); }; /*繪制網格*/ LineChart.prototype.drawGrid = function () { /*x方向的線*/ var xLineTotal = Math.floor(this.canvasHeight / this.gridSize); this.ctx.strokeStyle = '#eee'; for (var i = 0; i <= xLineTotal; i++) { this.ctx.beginPath(); this.ctx.moveTo(0, i * this.gridSize - 0.5); this.ctx.lineTo(this.canvasWidth, i * this.gridSize - 0.5); this.ctx.stroke(); } /*y方向的線*/ var yLineTotal = Math.floor(this.canvasWidth / this.gridSize); for (var i = 0; i <= yLineTotal; i++) { this.ctx.beginPath(); this.ctx.moveTo(i * this.gridSize - 0.5, 0); this.ctx.lineTo(i * this.gridSize - 0.5, this.canvasHeight); this.ctx.stroke(); } }; /*繪制坐標系*/ LineChart.prototype.drawAxis = function () { /*X軸*/ this.ctx.beginPath(); this.ctx.strokeStyle = '#000'; this.ctx.moveTo(this.x0, this.y0); this.ctx.lineTo(this.canvasWidth - this.space, this.y0); this.ctx.lineTo(this.canvasWidth - this.space - this.arrowSize, this.y0 + this.arrowSize / 2); this.ctx.lineTo(this.canvasWidth - this.space - this.arrowSize, this.y0 - this.arrowSize / 2); this.ctx.lineTo(this.canvasWidth - this.space, this.y0); this.ctx.stroke(); this.ctx.fill(); /*Y軸*/ this.ctx.beginPath(); this.ctx.strokeStyle = '#000'; this.ctx.moveTo(this.x0, this.y0); this.ctx.lineTo(this.space, this.space); this.ctx.lineTo(this.space + this.arrowSize / 2, this.space + this.arrowSize); this.ctx.lineTo(this.space - this.arrowSize / 2, this.space + this.arrowSize); this.ctx.lineTo(this.space, this.space); this.ctx.stroke(); this.ctx.fill(); }; /*繪制所有點*/ LineChart.prototype.drawDotted = function (data) { /*1.數據的坐標 需要轉換 canvas坐標*/ /*2.再進行點的繪制*/ /*3.把線連起來*/ var that = this; /*記錄當前坐標*/ var prevCanvasX = 0; var prevCanvasY = 0; data.forEach(function (item, i) { /* x = 原點的坐標 + 數據的坐標 */ /* y = 原點的坐標 - 數據的坐標 */ var canvasX = that.x0 + item.x; var canvasY = that.y0 - item.y; /*繪制點*/ that.ctx.beginPath(); that.ctx.moveTo(canvasX - that.dottedSize / 2, canvasY - that.dottedSize / 2); that.ctx.lineTo(canvasX + that.dottedSize / 2, canvasY - that.dottedSize / 2); that.ctx.lineTo(canvasX + that.dottedSize / 2, canvasY + that.dottedSize / 2); that.ctx.lineTo(canvasX - that.dottedSize / 2, canvasY + that.dottedSize / 2); that.ctx.closePath(); that.ctx.fill(); /*點的連線*/ /*當時第一個點的時候 起點是 x0 y0*/ /*當時不是第一個點的時候 起點是 上一個點*/ if(i == 0){ that.ctx.beginPath(); that.ctx.moveTo(that.x0,that.y0); that.ctx.lineTo(canvasX,canvasY); that.ctx.stroke(); }else{ /*上一個點*/ that.ctx.beginPath(); that.ctx.moveTo(prevCanvasX,prevCanvasY); that.ctx.lineTo(canvasX,canvasY); that.ctx.stroke(); } /*記錄當前的坐標,下一次要用*/ prevCanvasX = canvasX; prevCanvasY = canvasY; }); }; /*3.初始化*/ var data = [ { x: 100, y: 120 }, { x: 200, y: 160 }, { x: 300, y: 240 }, { x: 400, y: 120 }, { x: 500, y: 80 } ]; var lineChart = new LineChart(); lineChart.init(data); </script> </body> </html>
運行結果如下:
1.JavaScript主要用來向HTML頁面添加交互行為。 2.JavaScript可以直接嵌入到HTML頁面,但寫成單獨的js文件有利于結構和行為的分離。 3.JavaScript具有跨平臺特性,在絕大多數瀏覽器的支持下,可以在多種平臺下運行。
感謝各位的閱讀!關于“JavaScript canvas怎么繪制折線圖”這篇文章就分享到這里了,希望以上內容可以對大家有一定的幫助,讓大家可以學到更多知識,如果覺得文章不錯,可以把它分享出去讓更多的人看到吧!
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