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本篇文章為大家展示了實例代碼:將iOS中 UIImage根據屏寬調整size,代碼簡明扼要并且容易理解,絕對能使你眼前一亮,通過這篇文章的詳細介紹希望你能有所收獲。
需求:UIImage根據屏幕寬度按照自己本身比例改變高度
上代碼,為UIImage創建一個Category
#import "UIImage+UIImageExtras.h" @implementation UIImage (UIImageExtras) - (UIImage *)imageByScalingToSize:(CGSize)targetSize { UIImage *sourceImage = self; UIImage *newImage = nil; CGSize imageSize = sourceImage.size; CGFloat width = imageSize.width; CGFloat height = imageSize.height; CGFloat targetWidth = targetSize.width; CGFloat targetHeight = targetSize.height; CGFloat scaleFactor = 0.0; CGFloat scaledWidth = targetWidth; CGFloat scaledHeight = targetHeight; CGPoint thumbnailPoint = CGPointMake(0.0,0.0); if (CGSizeEqualToSize(imageSize, targetSize) ==NO) { CGFloat widthFactor = targetWidth / width; CGFloat heightFactor = targetHeight / height; if (widthFactor < heightFactor) scaleFactor = widthFactor; else scaleFactor = heightFactor; scaledWidth = width * scaleFactor; scaledHeight = height * scaleFactor; // center the image if (widthFactor < heightFactor) { thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5; } else if (widthFactor > heightFactor) { thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5; } } // this is actually the interesting part: UIGraphicsBeginImageContext(targetSize); CGRect thumbnailRect = CGRectZero; thumbnailRect.origin = thumbnailPoint; thumbnailRect.size.width = scaledWidth; thumbnailRect.size.height = scaledHeight; [sourceImage drawInRect:thumbnailRect]; newImage =UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); if(newImage == nil) NSLog(@"could not scale image"); return newImage ; } @end
在需要使用的地方import然后使用
CGSize size = image.size; image = [image imageByScalingToSize:CGSizeMake([UIScreen mainScreen].bounds.size.width,[UIScreen mainScreen].bounds.size.width * (size.height / size.width))]; self.imageview.image = image;
上述內容就是實例代碼:將iOS中 UIImage根據屏寬調整size,你們學到知識或技能了嗎?如果還想學到更多技能或者豐富自己的知識儲備,歡迎關注億速云行業資訊頻道。
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