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客戶端:
導入頭文件:
#import <sys/socket.h>
#import <netinet/in.h>
#import <arpa/inet.h>
#import <unistd.h>
1. 創建連接
CFSocketContext sockContext = {0, // 結構體的版本,必須為0
self, // 一個任意指針的數據,可以用在創建時CFSocket對象相關聯。這個指針被傳遞給所有的上下文中定義的回調。
NULL, // 一個定義在上面指針中的retain的回調, 可以為NULL
NULL, NULL};
CFSocketRef _socket = (kCFAllocatorDefault, // 為新對象分配內存,可以為nil
PF_INET, // 協議族,如果為0或者負數,則默認為PF_INET
SOCK_STREAM, // 套接字類型,如果協議族為PF_INET,則它會默認為SOCK_STREAM
IPPROTO_TCP, // 套接字協議,如果協議族是PF_INET且協議是0或者負數,它會默認為IPPROTO_TCP
kCFSocketConnectCallBack, // 觸發回調函數的socket消息類型,具體見Callback Types
TCPServerConnectCallBack, // 上面情況下觸發的回調函數
&sockContext // 一個持有CFSocket結構信息的對象,可以為nil
);
if (_socket != nil) {
struct sockaddr_in addr4; // IPV4
memset(&addr4, 0, sizeof(addr4));
addr4.sin_len = sizeof(addr4);
addr4.sin_family = AF_INET;
addr4.sin_port = htons(8888);
addr4.sin_addr.s_addr = inet_addr([strAddress UTF8String]); // 把字符串的地址轉換為機器可識別的網絡地址
// 把sockaddr_in結構體中的地址轉換為Data
CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
CFSocketConnectToAddress(_socket, // 連接的socket
address, // CFDataRef類型的包含上面socket的遠程地址的對象
-1 // 連接超時時間,如果為負,則不嘗試連接,而是把連接放在后臺進行,如果_socket消息類型為kCFSocketConnectCallBack,將會在連接成功或失敗的時候在后臺觸發回調函數
);
CFRunLoopRef cRunRef = CFRunLoopGetCurrent(); // 獲取當前線程的循環
// 創建一個循環,但并沒有真正加如到循環中,需要調用CFRunLoopAddSource
CFRunLoopSourceRef sourceRef = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
CFRunLoopAddSource(cRunRef, // 運行循環
sourceRef, // 增加的運行循環源, 它會被retain一次
kCFRunLoopCommonModes // 增加的運行循環源的模式
);
CFRelease(courceRef);
}
2. 設置回調函數
// socket回調函數的格式:
static void TCPServerConnectCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
if (data != NULL) {
// 當socket為kCFSocketConnectCallBack時,失敗時回調失敗會返回一個錯誤代碼指針,其他情況返回NULL
NSLog(@"連接失敗");
return;
}
TCPClient *client = (TCPClient *)info;
// 讀取接收的數據
[info performSlectorInBackground:@selector(readStream) withObject:nil];
}
3. 接收發送數據
// 讀取接收的數據
- (void)readStream {
char buffer[1024];
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
while (recv(CFSocketGetNative(_socket), //與本機關聯的Socket 如果已經失效返回-1:INVALID_SOCKET
buffer, sizeof(buffer), 0)) {
NSLog(@"%@", [NSString stringWithUTF8String:buffer]);
}
}
// 發送數據
- (void)sendMessage {
NSString *stringTosend = @"你好";
char *data = [stringTosend UTF8String];
send(SFSocketGetNative(_socket), data, strlen(data) + 1, 0);
}
服務器端:
CFSockteRef _socket;
CFWriteStreamRef outputStream = NULL;
int setupSocket() {
_socket = CFSocketCreate(kCFAllocatorDefault, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketAcceptCallBack, TCPServerAcceptCallBack, NULL);
if (NULL == _socket) {
NSLog(@"Cannot create socket!");
return 0;
}
int optval = 1;
setsockopt(CFSocketGetNative(_socket), SOL_SOCKET, SO_REUSEADDR, // 允許重用本地地址和端口
(void *)&optval, sizeof(optval));
struct sockaddr_in addr4;
memset(&addr4, 0, sizeof(addr4));
addr4.sin_len = sizeof(addr4);
addr4.sin_family = AF_INET;
addr4.sin_port = htons(port);
addr4.sin_addr.s_addr = htonl(INADDR_ANY);
CFDataRef address = CFDataCreate(kCFAllocatorDefault, (UInt8 *)&addr4, sizeof(addr4));
if (kCFSocketSuccess != CFSocketSetAddress(_socket, address)) {
NSLog(@"Bind to address failed!");
if (_socket)
CFRelease(_socket);
_socket = NULL;
return 0;
}
CFRunLoopRef cfRunLoop = CFRunLoopGetCurrent();
CFRunLoopSourceRef source = CFSocketCreateRunLoopSource(kCFAllocatorDefault, _socket, 0);
CFRunLoopAddSource(cfRunLoop, source, kCFRunLoopCommonModes);
CFRelease(source);
return 1;
}
// socket回調函數,同客戶端
void TCPServerAcceptCallBack(CFSocketRef socket, CFSocketCallBackType type, CFDataRef address, const void *data, void *info) {
if (kCFSocketAcceptCallBack == type) {
// 本地套接字句柄
CFSocketNativeHandle nativeSocketHandle = *(CFSocketNativeHandle *)data;
uint8_t name[SOCK_MAXADDRLEN];
socklen_t nameLen = sizeof(name);
if (0 != getpeername(nativeSocketHandle, (struct sockaddr *)name, &nameLen)) {
NSLog(@"error");
exit(1);
}
NSLog(@"%@ connected.", inet_ntoa( ((struct sockaddr_in *)name)->sin_addr )):
CFReadStreamRef iStream;
CFWriteStreamRef oStream;
// 創建一個可讀寫的socket連接
CFStreamCreatePairWithSocket(kCFAllocatorDefault, nativeSocketHandle, &iStream, &oStream);
if (iStream && oStream) {
CFStreamClientContext streamContext = {0, NULL, NULL, NULL};
if (!CFReadStreamSetClient(iStream, kCFStreamEventHasBytesAvaiable,
readStream, // 回調函數,當有可讀的數據時調用
&streamContext)){
exit(1);
}
if (!CFReadStreamSetClient(iStream, kCFStreamEventCanAcceptBytes, writeStream, &streamContext)){
exit(1);
}
CFReadStreamScheduleWithRunLoop(iStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
CFWriteStreamScheduleWithRunLoop(wStream, CFRunLoopGetCurrent(), kCFRunLoopCommomModes);
CFReadStreamOpen(iStream);
CFWriteStreamOpen(wStream);
} else {
close(nativeSocketHandle);
}
}
}
// 讀取數據
void readStream(CFReadStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
UInt8 buff[255];
CFReadStreamRead(stream, buff, 255);
printf("received: %s", buff);
}
void writeStream (CFWriteStreamRef stream, CFStreamEventType eventType, void *clientCallBackInfo) {
outputStream = stream;
}
main {
char *str = "nihao";
if (outputStream != NULL) {
CFWriteStreamWrite(outputStream, str, strlen(line) + 1);
} else {
NSLog(@"Cannot send data!");
}
}
// 開辟一個線程線程函數中
void runLoopInThread() {
int res = setupSocket();
if (!res) {
exit(1);
}
CFRunLoopRun(); // 運行當前線程的CFRunLoop對象
}
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