您好,登錄后才能下訂單哦!
本篇內容介紹了“C語言怎么實現掃雷小游戲”的有關知識,在實際案例的操作過程中,不少人都會遇到這樣的困境,接下來就讓小編帶領大家學習一下如何處理這些情況吧!希望大家仔細閱讀,能夠學有所成!
本文實例為大家分享了C語言實現掃雷小游戲的具體代碼,供大家參考,具體內容如下
在vs2019創建新項目,然后添加兩個源文件test.c和game.c,接著創建一個頭文件game.h。
test.c:
#include "game.h" void game() { char mine[ROWS][COLS] = { 0 }; char show[ROWS][COLS] = { 0 }; InitBoard(mine, ROWS, COLS, '0'); InitBoard(show, ROWS, COLS, '*'); SetMine(mine, ROW, COL); //DispalyBoard(mine, ROW, COL); DispalyBoard(show, ROW, COL); FindMine(mine, show, ROW, COL); } void menu() { printf("**************************\n"); printf("****** 1.play ******\n"); printf("****** 0.exit ******\n"); printf("**************************\n"); } int main() { int input = 0; srand((unsigned int)time(NULL)); do { menu(); printf("請輸入:"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: printf("退出游戲\n"); break; default: printf("輸入錯誤,請重新輸入\n"); break; } } while (input); return 0; }
game.c:
#include "game.h" void InitBoard(char board[ROWS][COLS], int rows, int cols, char set) { int i = 0; for (i = 0; i < rows; i++) { int j = 0; for (j = 0; j < cols; j++) { board[i][j] = set; } } } void DispalyBoard(char board[ROWS][COLS], int row, int col) { int i = 0; for (i = 0; i <= 9; i++) { printf("%d ", i); } printf("\n"); for (i = 1; i <= row; i++) { int j = 0; printf("%d ", i); for (j = 1; j <= col; j++) { printf("%c ", board[i][j]); } printf("\n"); } } void SetMine(char board[ROW][COL], int row, int col) { int count = EASY_COUNT; while (count) { int x = rand() % row + 1; int y = rand() % col + 1; if (board[x][y] != '1') { board[x][y] = '1'; count--; } } } int GetMineCount(char mine[ROWS][COLS], int x, int y) { return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0'); } void FindMine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col) { int x = 0; int y = 0; int win = 0; while (win<row*col-EASY_COUNT) { printf("請輸入要排查的坐標:"); scanf("%d%d", &x, &y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (mine[x][y] == '1') { printf("很遺憾,你被炸死了\n"); DispalyBoard(mine, ROW, COL); break; } else { int count = GetMineCount(mine, x, y); show[x][y] = count + '0'; DispalyBoard(show, ROW, COL); win++; } } else { printf("坐標非法,請重新輸入\n"); } } if (win == row * col - EASY_COUNT) { printf("排雷成功\n"); } }
game.h:
#pragma once #include <stdio.h> #include <stdlib.h> #include <time.h> #define ROW 9 #define COL 9 #define EASY_COUNT 10 #define ROWS ROW+2 #define COLS COL+2 void InitBoard(char board[ROWS][COLS], int rows, int cols, char set); void DispalyBoard(char board[ROWS][COLS], int row, int col); void SetMine(char board[ROWS][COLS], int row, int col); void FindMine(char mine[ROW][COL], char show[ROW][COL], int row, int col);
運行效果如圖:
“C語言怎么實現掃雷小游戲”的內容就介紹到這里了,感謝大家的閱讀。如果想了解更多行業相關的知識可以關注億速云網站,小編將為大家輸出更多高質量的實用文章!
免責聲明:本站發布的內容(圖片、視頻和文字)以原創、轉載和分享為主,文章觀點不代表本網站立場,如果涉及侵權請聯系站長郵箱:is@yisu.com進行舉報,并提供相關證據,一經查實,將立刻刪除涉嫌侵權內容。