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在Linux下使用C++多線程處理實時音視頻流是一個復雜的任務,但可以通過以下步驟來實現:
首先,你需要包含一些必要的頭文件來使用多線程和音視頻處理庫。
#include <iostream>
#include <thread>
#include <vector>
#include <queue>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <cstdlib>
#include <cstdio>
#include <cstring>
#include <unistd.h>
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <semaphore.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/imgutils.h>
#include <libavutil/samplefmt.h>
#include <libavutil/timestamp.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
使用FFmpeg庫來處理音視頻流。
av_register_all();
AVFormatContext* format_context = nullptr;
AVCodecContext* codec_context = nullptr;
AVCodec* codec = nullptr;
AVPacket packet;
AVFrame* frame = nullptr;
AVFrame* rgb_frame = nullptr;
SwsContext* sws_ctx = nullptr;
// 打開輸入文件
if (avformat_open_input(&format_context, "input.mp4", nullptr, nullptr) < 0) {
std::cerr << "Could not open input file" << std::endl;
return -1;
}
// 獲取流信息
if (avformat_find_stream_info(format_context, nullptr) < 0) {
std::cerr << "Could not find stream information" << std::endl;
return -1;
}
// 找到視頻流
int video_stream_index = -1;
for (unsigned int i = 0; i < format_context->nb_streams; i++) {
if (format_context->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
video_stream_index = i;
break;
}
}
if (video_stream_index == -1) {
std::cerr << "Could not find video stream in input file" << std::endl;
return -1;
}
// 打開解碼器
codec = avcodec_find_decoder(format_context->streams[video_stream_index]->codecpar->codec_id);
if (!codec) {
std::cerr << "Unsupported codec!" << std::endl;
return -1;
}
codec_context = avcodec_alloc_context3(codec);
if (!codec_context) {
std::cerr << "Could not allocate video codec context" << std::endl;
return -1;
}
if (avcodec_parameters_to_context(codec_context, format_context->streams[video_stream_index]->codecpar) < 0) {
std::cerr << "Error converting codec parameters to context" << std::endl;
return -1;
}
if (avcodec_open2(codec_context, codec, nullptr) < 0) {
std::cerr << "Could not open codec" << std::endl;
return -1;
}
// 分配解碼后的幀
frame = av_frame_alloc();
if (!frame) {
std::cerr << "Could not allocate video frame" << std::endl;
return -1;
}
frame->format = codec_context->pix_fmt;
frame->width = codec_context->width;
frame->height = codec_context->height;
if (av_image_alloc(frame->data, frame->linesize, codec_context->width, codec_context->height, frame->format, 32) < 0) {
std::cerr << "Could not allocate raw picture buffer" << std::endl;
return -1;
}
// 打開輸出文件
FILE* output_file = fopen("output.mp4", "wb");
if (!output_file) {
std::cerr << "Could not open output file" << std::endl;
return -1;
}
AVIOContext* io_context = avio_alloc_context(output_file, 0, 0, 1024 * 1024, nullptr, nullptr, nullptr);
if (!io_context) {
std::cerr << "Could not allocate I/O context" << std::endl;
return -1;
}
AVFormatContext* output_format_context = avformat_alloc_context();
if (!output_format_context) {
std::cerr << "Could not allocate output format context" << std::endl;
return -1;
}
output_format_context->pb = io_context;
output_format_context->oformat = av_guess_format("mp4", nullptr, nullptr);
if (!output_format_context->oformat) {
std::cerr << "Could not guess output format" << std::endl;
return -1;
}
AVStream* output_stream = avformat_new_stream(output_format_context, output_format_context->oformat);
if (!output_stream) {
std::cerr << "Could not allocate output stream" << std::endl;
return -1;
}
output_stream->codecpar->codec_id = output_format_context->oformat->codecs[0].id;
output_stream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
output_stream->codecpar->width = codec_context->width;
output_stream->codecpar->height = codec_context->height;
output_stream->codecpar->bit_rate = codec_context->bit_rate;
output_stream->codecpar->time_base = (AVRational){1, 25};
output_stream->codecpar->framerate = (AVRational){25, 1};
output_stream->codecpar->gop_size = 10;
output_stream->codecpar->max_b_frames = 1;
output_stream->codecpar->pix_fmt = AV_PIX_FMT_YUV420P;
if (avformat_write_header(output_format_context, nullptr) < 0) {
std::cerr << "Error writing output header" << std::endl;
return -1;
}
使用多線程來處理音視頻流的解碼和編碼。
std::queue<AVPacket> input_queue;
std::mutex queue_mutex;
std::condition_variable queue_cv;
bool done = false;
void decode_thread() {
while (true) {
std::unique_lock<std::mutex> lock(queue_mutex);
queue_cv.wait(lock, [] { return !input_queue.empty() || done; });
if (done && input_queue.empty()) {
break;
}
AVPacket packet = input_queue.front();
input_queue.pop();
lock.unlock();
avcodec_send_packet(codec_context, &packet);
while (avcodec_receive_frame(codec_context, frame) == 0) {
sws_scale(sws_ctx, (const uint8_t* const*)frame->data, frame->linesize, 0, codec_context->height,
rgb_frame->data, rgb_frame->linesize);
AVPacket encoded_packet;
av_init_packet(&encoded_packet);
encoded_packet.data = rgb_frame->data[0];
encoded_packet.size = av_image_get_buffer_size(AV_PIX_FMT_YUV420P, codec_context->width, codec_context->height, 1);
encoded_packet.stream_index = output_stream->index;
avcodec_send_packet(output_codec_context, &encoded_packet);
while (avcodec_receive_frame(output_codec_context, output_frame) == 0) {
av_packet_unref(&encoded_packet);
av_frame_unref(output_frame);
}
}
}
}
void encode_thread() {
while (true) {
std::unique_lock<std::mutex> lock(queue_mutex);
queue_cv.wait(lock, [] { return !input_queue.empty() || done; });
if (done && input_queue.empty()) {
break;
}
AVPacket packet = input_queue.front();
input_queue.pop();
lock.unlock();
avcodec_send_packet(output_codec_context, &packet);
while (avcodec_receive_frame(output_codec_context, output_frame) == 0) {
// 處理編碼后的幀
}
}
}
int main() {
std::thread decode_t(decode_thread);
std::thread encode_t(encode_thread);
// 讀取輸入數據并推入隊列
while (true) {
// 讀取輸入數據
AVPacket packet;
av_init_packet(&packet);
packet.data = nullptr;
packet.size = 0;
// 讀取數據到packet
if (av_read_frame(format_context, &packet) < 0) {
break;
}
std::lock_guard<std::mutex> lock(queue_mutex);
input_queue.push(packet);
lock.unlock();
queue_cv.notify_one();
}
done = true;
queue_cv.notify_all();
decode_t.join();
encode_t.join();
// 釋放資源
av_packet_unref(&packet);
av_frame_free(&frame);
av_frame_free(&rgb_frame);
sws_freeContext(sws_ctx);
avcodec_close(codec_context);
avformat_close_input(&format_context);
fclose(output_file);
avio_closep(&io_context);
avformat_free_context(output_format_context);
return 0;
}
確保你已經安裝了FFmpeg庫,并使用以下命令編譯代碼:
g++ -o音視頻處理音視頻流音視頻處理音視頻流.cpp -lavcodec -lavformat -lavutil -lswscale -lswresample
然后運行編譯后的程序:
./音視頻處理音視頻流
這個示例代碼展示了如何使用C++多線程處理實時音視頻流。你需要根據具體需求進行調整和優化。
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