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在C#中,由于語言本身不支持多繼承,可以通過以下幾種方法來實現多繼承的替代功能:
interface IShape
{
void Draw();
}
interface IMovable
{
void Move();
}
class Circle : IShape, IMovable
{
public void Draw()
{
Console.WriteLine("Drawing Circle");
}
public void Move()
{
Console.WriteLine("Moving Circle");
}
}
class Shape
{
public void Draw()
{
Console.WriteLine("Drawing Shape");
}
}
class Movable
{
public void Move()
{
Console.WriteLine("Moving Shape");
}
}
class Circle
{
private Shape shape = new Shape();
private Movable movable = new Movable();
public void Draw()
{
shape.Draw();
}
public void Move()
{
movable.Move();
}
}
delegate void DrawDelegate();
delegate void MoveDelegate();
class Circle
{
private DrawDelegate draw;
private MoveDelegate move;
public Circle()
{
draw = new DrawDelegate(() => Console.WriteLine("Drawing Circle"));
move = new MoveDelegate(() => Console.WriteLine("Moving Circle"));
}
public void Draw()
{
draw();
}
public void Move()
{
move();
}
}
這些方法都能夠在C#中實現類似于多繼承的功能,根據具體場景選擇合適的方法來實現。
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