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extern "C" { #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) void Java_com_friendou_Interface_coralsdk_SendtoGame(JNIEnv *env, jobject thiz, jstring info) { const char *temp = env->GetStringUTFChars(info, NULL); if (gSDKCallback == NULL || p != NULL) { __android_log_print(ANDROID_LOG_INFO,"SDKCallbackError","The gSDKCallback pointer is null !"); return; } FMJSONDictionary *Recivejson = new FMJSONDictionary(); Recivejson->initWithDescription(temp);// __android_log_print(ANDROID_LOG_INFO,"SDKCallback","SDKCallback message = %s", temp); const char *ReciveAction = Recivejson->getItemStringFMValue("action"); if (strcmp(ReciveAction, "1001") == 0) { char const *userlist = Recivejson->getItemStringFMValue("userlist"); __android_log_print(ANDROID_LOG_INFO,"Test","userlist = %s", userlist); GameUserSelectedNotification(userlist);//userlist tReturn.c_str() } else if (strcmp(ReciveAction, "1002") == 0) { // char const *userlist = Recivejson->getItemStringFMValue("userlist"); // GameReplayNotification(userlist); } else if (strcmp(ReciveAction, "1003") == 0) { __android_log_print(ANDROID_LOG_INFO,"Test","LogoutNotify1003"); LogoutNotify(); } else if (strcmp(ReciveAction, "1004") == 0) { bool isOn = Recivejson->getItemBoolFMvalue("isOn",false); MusicTurnOffAndOn(isOn); } else if (strcmp(ReciveAction, "1005") == 0) { bool isOn = Recivejson->getItemBoolFMvalue("isOn",false); SoundTurnOffAndOn(isOn); } else if (strcmp(ReciveAction, "1006") == 0) { int aisLogin = Recivejson->getItemIntFMValue("isLogin",0); LoginResult(aisLogin); __android_log_print(ANDROID_LOG_INFO,"Test","LoginResult 1006 = %d", aisLogin); } else if (strcmp(ReciveAction, "1007") == 0) { __android_log_print(ANDROID_LOG_INFO,"Test","GameBackNotification 1007"); GameBackNotification(); } else if (strcmp(ReciveAction, "1008") == 0) { // ApplicationWillResignActive(); } else { __android_log_print(ANDROID_LOG_INFO,"SDKCallbackError","Have no this callback !"); return; } } #endif }
珊瑚SDK官方調用例子,可以下載來看看哦,對于Android開發接入jni還是有很大的幫助
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