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本篇內容主要講解“cgroup怎么使用”,感興趣的朋友不妨來看看。本文介紹的方法操作簡單快捷,實用性強。下面就讓小編來帶大家學習“cgroup怎么使用”吧!
runC項目中,與cgroups相關的代碼,都在目錄 runc/libcontainer/cgroups/下
我們關注的主要內容在apply_raw.go和各個cgroups子系統的操作方法實現定義文件,如上圖中紅色字體部分顯示的文件。 apply_raw.go主要是實現了cgroups.go中定義的一系列接口:
type Manager interface { // Applies cgroup configuration to the process with the specified pid Apply(pid int) error // Returns the PIDs inside the cgroup set GetPids() ([]int, error) // Returns the PIDs inside the cgroup set & all sub-cgroups GetAllPids() ([]int, error) // Returns statistics for the cgroup set GetStats() (*Stats, error) // Toggles the freezer cgroup according with specified state Freeze(state configs.FreezerState) error // Destroys the cgroup set Destroy() error // NewCgroupManager() and LoadCgroupManager() require following attributes: // Paths map[string]string // Cgroups *cgroups.Cgroup // Paths maps cgroup subsystem to path at which it is mounted. // Cgroups specifies specific cgroup settings for the various subsystems // Returns cgroup paths to save in a state file and to be able to // restore the object later. GetPaths() map[string]string // Sets the cgroup as configured. Set(container *configs.Config) error }
apply_raw.go中對上面定義的Manager中的8個接口逐一實現:
type Manager struct { mu sync.Mutex Cgroups *configs.Cgroup Paths map[string]string } func (m *Manager) Apply(pid int) (err error) { if m.Cgroups == nil { return nil } m.mu.Lock() defer m.mu.Unlock() var c = m.Cgroups d, err := getCgroupData(m.Cgroups, pid) if err != nil { return err } if c.Paths != nil { paths := make(map[string]string) for name, path := range c.Paths { _, err := d.path(name) if err != nil { if cgroups.IsNotFound(err) { continue } return err } paths[name] = path } m.Paths = paths return cgroups.EnterPid(m.Paths, pid) } paths := make(map[string]string) for _, sys := range subsystems { if err := sys.Apply(d); err != nil { return err } // TODO: Apply should, ideally, be reentrant or be broken up into a separate // create and join phase so that the cgroup hierarchy for a container can be // created then join consists of writing the process pids to cgroup.procs p, err := d.path(sys.Name()) if err != nil { // The non-presence of the devices subsystem is // considered fatal for security reasons. if cgroups.IsNotFound(err) && sys.Name() != "devices" { continue } return err } paths[sys.Name()] = p } m.Paths = paths return nil } func (m *Manager) Destroy() error { if m.Cgroups.Paths != nil { return nil } m.mu.Lock() defer m.mu.Unlock() if err := cgroups.RemovePaths(m.Paths); err != nil { return err } m.Paths = make(map[string]string) return nil } func (m *Manager) GetPaths() map[string]string { m.mu.Lock() paths := m.Paths m.mu.Unlock() return paths } func (m *Manager) GetStats() (*cgroups.Stats, error) { m.mu.Lock() defer m.mu.Unlock() stats := cgroups.NewStats() for name, path := range m.Paths { sys, err := subsystems.Get(name) if err == errSubsystemDoesNotExist || !cgroups.PathExists(path) { continue } if err := sys.GetStats(path, stats); err != nil { return nil, err } } return stats, nil } func (m *Manager) Set(container *configs.Config) error { // If Paths are set, then we are just joining cgroups paths // and there is no need to set any values. if m.Cgroups.Paths != nil { return nil } paths := m.GetPaths() for _, sys := range subsystems { path := paths[sys.Name()] if err := sys.Set(path, container.Cgroups); err != nil { return err } } if m.Paths["cpu"] != "" { if err := CheckCpushares(m.Paths["cpu"], container.Cgroups.Resources.CpuShares); err != nil { return err } } return nil } // Freeze toggles the container's freezer cgroup depending on the state // provided func (m *Manager) Freeze(state configs.FreezerState) error { paths := m.GetPaths() dir := paths["freezer"] prevState := m.Cgroups.Resources.Freezer m.Cgroups.Resources.Freezer = state freezer, err := subsystems.Get("freezer") if err != nil { return err } err = freezer.Set(dir, m.Cgroups) if err != nil { m.Cgroups.Resources.Freezer = prevState return err } return nil } func (m *Manager) GetPids() ([]int, error) { paths := m.GetPaths() return cgroups.GetPids(paths["devices"]) } func (m *Manager) GetAllPids() ([]int, error) { paths := m.GetPaths() return cgroups.GetAllPids(paths["devices"]) }
再以cpu subsystem為例,看看各subsystem具體的操作方法定義:
type CpuGroup struct { } func (s *CpuGroup) Name() string { return "cpu" } // 將cgroup配置和對應的pid更新到cpu subsystem func (s *CpuGroup) Apply(d *cgroupData) error { // We always want to join the cpu group, to allow fair cpu scheduling // on a container basis path, err := d.path("cpu") if err != nil && !cgroups.IsNotFound(err) { return err } return s.ApplyDir(path, d.config, d.pid) } func (s *CpuGroup) ApplyDir(path string, cgroup *configs.Cgroup, pid int) error { // This might happen if we have no cpu cgroup mounted. // Just do nothing and don't fail. if path == "" { return nil } if err := os.MkdirAll(path, 0755); err != nil { return err } // We should set the real-Time group scheduling settings before moving // in the process because if the process is already in SCHED_RR mode // and no RT bandwidth is set, adding it will fail. if err := s.SetRtSched(path, cgroup); err != nil { return err } // because we are not using d.join we need to place the pid into the procs file // unlike the other subsystems if err := cgroups.WriteCgroupProc(path, pid); err != nil { return err } return nil } func (s *CpuGroup) SetRtSched(path string, cgroup *configs.Cgroup) error { if cgroup.Resources.CpuRtPeriod != 0 { if err := writeFile(path, "cpu.rt_period_us", strconv.FormatInt(cgroup.Resources.CpuRtPeriod, 10)); err != nil { return err } } if cgroup.Resources.CpuRtRuntime != 0 { if err := writeFile(path, "cpu.rt_runtime_us", strconv.FormatInt(cgroup.Resources.CpuRtRuntime, 10)); err != nil { return err } } return nil } func (s *CpuGroup) Set(path string, cgroup *configs.Cgroup) error { if cgroup.Resources.CpuShares != 0 { if err := writeFile(path, "cpu.shares", strconv.FormatInt(cgroup.Resources.CpuShares, 10)); err != nil { return err } } if cgroup.Resources.CpuPeriod != 0 { if err := writeFile(path, "cpu.cfs_period_us", strconv.FormatInt(cgroup.Resources.CpuPeriod, 10)); err != nil { return err } } if cgroup.Resources.CpuQuota != 0 { if err := writeFile(path, "cpu.cfs_quota_us", strconv.FormatInt(cgroup.Resources.CpuQuota, 10)); err != nil { return err } } if err := s.SetRtSched(path, cgroup); err != nil { return err } return nil } func (s *CpuGroup) Remove(d *cgroupData) error { return removePath(d.path("cpu")) } func (s *CpuGroup) GetStats(path string, stats *cgroups.Stats) error { f, err := os.Open(filepath.Join(path, "cpu.stat")) if err != nil { if os.IsNotExist(err) { return nil } return err } defer f.Close() sc := bufio.NewScanner(f) for sc.Scan() { t, v, err := getCgroupParamKeyValue(sc.Text()) if err != nil { return err } switch t { case "nr_periods": stats.CpuStats.ThrottlingData.Periods = v case "nr_throttled": stats.CpuStats.ThrottlingData.ThrottledPeriods = v case "throttled_time": stats.CpuStats.ThrottlingData.ThrottledTime = v } } return nil }
查看某個runC啟動的容器state.json文件,能看到該容器對應的cgroup和namespace 路徑信息: $ cat /var/run/runc/$containerName/state.json | jq .
"namespace_paths": { "NEWUTS": "/proc/30097/ns/uts", "NEWUSER": "/proc/30097/ns/user", "NEWPID": "/proc/30097/ns/pid", "NEWNS": "/proc/30097/ns/mnt", "NEWNET": "/proc/30097/ns/net", "NEWIPC": "/proc/30097/ns/ipc" }, "cgroup_paths": { "perf_event": "/sys/fs/cgroup/perf_event/user.slice/container1", "net_cls": "/sys/fs/cgroup/net_cls/user.slice/container1", "name=systemd": "/sys/fs/cgroup/systemd/user.slice/container1", "blkio": "/sys/fs/cgroup/blkio/user.slice/container1", "cpu": "/sys/fs/cgroup/cpu,cpuacct/user.slice/container1", "cpuacct": "/sys/fs/cgroup/cpu,cpuacct/user.slice/container1", "cpuset": "/sys/fs/cgroup/cpuset/user.slice/container1", "devices": "/sys/fs/cgroup/devices/user.slice/container1", "freezer": "/sys/fs/cgroup/freezer/user.slice/container1", "hugetlb": "/sys/fs/cgroup/hugetlb/user.slice/container1", "memory": "/sys/fs/cgroup/memory/user.slice/container1" },
到此,相信大家對“cgroup怎么使用”有了更深的了解,不妨來實際操作一番吧!這里是億速云網站,更多相關內容可以進入相關頻道進行查詢,關注我們,繼續學習!
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