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46網絡編程_socketserver

發布時間:2020-07-22 17:39:49 來源:網絡 閱讀:338 作者:chaijowin 欄目:編程語言

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目錄

socketserver模塊:... 1

編程接口:... 2

總結,創建服務器步驟:... 4

例,實現EchoServer... 4

例,改寫ChatServer... 5

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socketserver模塊:

socket過于底層,編程雖有套路,但想要寫出健壯的代碼比較困難,所以很多語言都對socket底層API進行封裝,py的封裝就是socketserver模塊,網絡服務編程框架,全球企業級快速開發;

socketserver簡化了網絡服務器的編寫;

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??????? +------------+

??????? | BaseServer |

??????? +------------+

????????????? |

????????????? v

??????? +-----------+??????? +------------------+

??????? | TCPServer |------->| UnixStreamServer |

??????? +-----------+??????? +------------------+

???? ?????????|

????????????? v

??????? +-----------+??????? +--------------------+

??????? | UDPServer |------->| UnixDatagramServer |

??????? +-----------+??????? +--------------------+

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4sync同步類:

TCPServerUDPServerUnixStreamServerUnixDatagramServer

很少用;

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2mixin類:

ForkingMixInThreadingMixIn

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4async異步類,生產中常用

ForkingTCPServer(ForkingMixIn,TCPServer)ForkingUDPServer(ForkingMixIn,UDPServer)?? #創建多進程

ThreadingTCPServer(ThreadingMixIn,TCPServer)ThreadingUDPServer(ThreadingMixIn,UDPServer) ??#創建多線程

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注:

一般ThreadingTCPServer夠用;

如果并發很高可考慮用ForkingTCPServer

ThreadingUDPServer甚至也很少用,盡管在LAN中,如果忙起來時接收到的包的順序是亂的;

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編程接口:

class BaseServer:

??? def __init__(self, server_address, RequestHandlerClass):?? #服務器綁定的地址信息;用于處理請求,該類必須是BaseRequestHandler類的子類

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??? def finish_request(self, request, client_address):?? #處理請求的方法

??????? """Finish one request by instantiating RequestHandlerClass."""

??????? self.RequestHandlerClass(request, client_address, self)?? #實例化,RequesthandlerClass的構造

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查看源碼,寫框架的思想:

class BaseRequestHandler:?? #和用戶連接的用戶請求處理類,server實例接收用戶請求后,最后會實例化這個類;它會一次調用三個函數setup()(每一個連接初始化)、handler()(每一次請求處理,必須覆蓋)、finish()(每一個連接清理),子類可覆蓋

??? def __init__(self, request, client_address, server):?? #初始化時送入3個構造參數,requestclient_addressserverTCPServer),以后可在BaseRequestHandler類的實例上使用self.request(和client連接的socket對象)、self.cleint_address(是客戶端地址)、self.server(是TCPServer本身)

??????? self.request = request

??????? self.client_address = client_address

??????? self.server = server

??????? self.setup()

??????? try:

??????????? self.handle()

??????? finally:

??????????? self.finish()

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??? def setup(self):?? #每一個連接初始化,初始化工作,如ChatServer中維護的數據結構放到此段;實現了這三個方法,只不過是空操作,而raise NotImplementedError稱為抽象,不實現

??????? pass

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??? def handle(self):?? #每一次請求處理,必須覆蓋;handle()sock.accept()對應,用戶連接請求過來后,建立連接并生成一個socket對象(保存在self.request中)和客戶端地址(保存在self.client_address中),之后的操作就和socket編程一樣了

??????? pass

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??? def finish(self):?? #每一個連接清理,清理工作

??????? pass

注:

setup()finish()只執行一次;

handler()在不加鎖情況下,也是執行一次;

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例:

class MyHandler(socketserver.BaseRequestHandler):?? #右鍵MyHandlerGenerate-->Overwrite Methods,可快速生成要覆蓋的方法

??? def handle(self):

??????? super().handle()?? #此句可不寫,因為父類中的handler()為空操作;但如果是StreamRequestHandler則必須要寫,該類中實現了handler()方法

??????? print(self.request, self.client_address, self.server)

??????? print('{} handler'.format(self.__class__))

??????? print(self.__dict__)

??????? print(type(self).__dict__)

??????? print(self.__class__.__bases__[0].__dict__)

??????? print(threading.enumerate(), threading.current_thread())

??????? # pass?? #TODO? ?#提醒自己還沒寫完

??????? print('come')

??????? for i in range(3):?? #clientserver端長時間連接,在handler里循環;分布式服務之間需傳遞心跳包(傳遞事務、節點信息等),服務之間要長連接,不能斷;數據庫連接池不應用長連接,傳完數據就可斷開,有很多連接等著連DB

??????????? data = self.request.recv(1024)

??????????? print(data)

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addr = ('127.0.0.1', 9998)

server = socketserver.ThreadingTCPServer(addr, MyHandler)?? #用多client連接測

# server = socketserver.TCPServer(addr, MyHandler)?? #同步,等前一個連接斷開后,才能接收并處理下一個連接的請求

server.serve_forever()?? #啟動大循環,類似while

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server.shutdown()

server.server_close()?? #建議關閉連接前先server.shutdown()

輸出:

<socket.socket fd=232, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('127.0.0.1', 9998), raddr=('127.0.0.1', 7576)> ('127.0.0.1', 7576) <socketserver.ThreadingTCPServer object at 0x0000000000B656A0>

<class '__main__.MyHandler'> handler

{'request': <socket.socket fd=232, family=AddressFamily.AF_INET, type=SocketKind.SOCK_STREAM, proto=0, laddr=('127.0.0.1', 9998), raddr=('127.0.0.1', 7576)>, 'client_address': ('127.0.0.1', 7576), 'server': <socketserver.ThreadingTCPServer object at 0x0000000000B656A0>}

{'__doc__': None, '__module__': '__main__', 'handle': <function MyHandler.handle at 0x0000000001231C80>}

(<class 'socketserver.BaseRequestHandler'>,)

{'setup': <function BaseRequestHandler.setup at 0x0000000001477A60>, '__init__': <function BaseRequestHandler.__init__ at 0x00000000014779D8>, '__dict__': <attribute '__dict__' of 'BaseRequestHandler' objects>, '__module__': 'socketserver', '__doc__': 'Base class for request handler classes.\n\n??? This class is instantiated for each request to be handled.? The\n??? constructor sets the instance variables request, client_address\n??? and server, and then calls the handle() method.? To implement a\n??? specific service, all you need to do is to derive a class which\n? ??defines a handle() method.\n\n??? The handle() method can find the request as self.request, the\n??? client address as self.client_address, and the server (in case it\n??? needs access to per-server information) as self.server.? Since a\n??? separate instance is created for each request, the handle() method\n??? can define other arbitrary instance variables.\n\n??? ', 'handle': <function BaseRequestHandler.handle at 0x0000000001477AE8>, '__weakref__': <attribute '__weakref__' of 'BaseRequestHandler' objects>, 'finish': <function BaseRequestHandler.finish at 0x0000000001477B70>}

[<_MainThread(MainThread, started 4136)>, <Thread(Thread-1, started 4372)>] <Thread(Thread-1, started 4372)>

come

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總結,創建服務器步驟:

1class MyHandler(socketserver.BaseRequestHandler):,通過對BaseRequestHandler類進行子類化并覆蓋其handle()方法,來創建請求處理程序類,此方法處理傳入請求;

2server=socketserver.ThreadingTCPServer(addr,MyHandler),必須實例化一個服務器類,并向其傳入服務器的地址和請求處理程序類;

3server.serve_forever()server.handle_request(),調用服務器對象的serve_forever()(一直啟動)或server.handle_request()(一次性的)方法;

4server.shutdown()server.close(),調用server.close()(關閉套接字)前先server.shutdown()等待停止server.serve_forever()

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為每一個連接提供RequestHandlerClass類實例,一次調用setup()handler()finish()方法,且使用了try...finally結構(查看BaseRequestHandler源碼)保證finish()方法一定能被調用,這些方法一次執行完成;

如果想維持這個連接與客戶端通信,需要在handler()中使用循環;

socketserver模塊提供不同的類,但編程接口是一樣的,即使是多進程、多線程的類也是一樣,大大減少了編程的難度;

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例,實現EchoServer

client發來什么,就返回什么消息;

class EchoHandler(socketserver.BaseRequestHandler):

??? def setup(self):

??????? super().setup()

??????? self.event = threading.Event()

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??? def handle(self):

??????? super().handle()

??????? while not self.event.is_set():

??????????? data = self.request.recv(1024)

??????????? data = data.decode()

??????????? msg = 'ack: {} {}'.format(self.client_address, data)

??????????? msg = msg.encode()

??????????? self.request.send(msg)

??????? print('end')

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??? def finish(self):

??????? super().finish()

??????? self.event.set()

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addr = ('127.0.0.1', 9998)

server = socketserver.ThreadingTCPServer(addr, EchoHandler)

# server.serve_forever()

server_thread = threading.Thread(target=server.serve_forever, daemon=True)

server_thread.start()

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# server.shutdown()

# server.server_close()

try:

??? while True:

??????? cmd = input('>>> ')

??????? if cmd.strip() == 'quit':?? #只有在client都斷開,與server端沒有連接時才正常退出

??????????? break

except Exception as e:

??? print(e)

except KeyboardInterrupt:

??? print('exit')

finally:

??? server.shutdown()

??? server.server_close()

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例,改寫ChatServer

如果使用文件處理,使用StreamRequestHandler

可用心跳機制;

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class ChatHandler(socketserver.BaseRequestHandler):

??? clients = {}

??? def setup(self):

??????? super().setup()

??????? self.event = threading.Event()

??????? print(self.client_address, threading.current_thread(), self.clients)

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??? def handle(self):

??????? super().handle()

??????? while not self.event.is_set():

??????????? try:?? #緩沖區異常、連接異常最好自己捕獲到,雖然父類中有try,但最好自己捕獲

??????????????? data = self.request.recv(1024).decode().strip()

???????????????????????????????????? if len(data) == 0:?? #if not data,解決client主動斷開后產生的異常,20180901追加尚未測試

?????????????????????????????????????????????? raise BrokenPipeError('client broken')

??????????? except Exception as e:

??????????????? logging.info(e)

??????????????? data = 'quit'?? #技巧,某個連接一旦有問題,會有各種異常,此處直接斷開

??????????? logging.info(data)

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??????????? if data == 'quit':

??????????????? break

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??? ????????self.clients[self.client_address] = self.request

??????????? msg = 'ack: {}'.format(data)

??????????? for c in self.clients.values():

??????????????? c.send(msg.encode())

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??? def finish(self):

??????? super().finish()

??????? self.clients.pop(self.client_address)

??????? self.event.set()

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addr = ('127.0.0.1', 9998)

server = socketserver.ThreadingTCPServer(addr, ChatHandler)

server_thread = threading.Thread(target=server.serve_forever, daemon=True)

server_thread.start()

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myutils.show_threads()?? #在主線程中就可,沒必要放到工作線程中

try:

??? while True:

??????? cmd = input('>>> ').strip()

??????? if cmd == 'quit':

??????????? break

except Exception as e:

??? print(e)

except KeyboardInterrupt:

??? print('exit')

finally:

??? server.shutdown()

??? server.server_close()

輸出:

>>> [<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <_MainThread(MainThread, started 9820)>]

('127.0.0.1', 8000) <Thread(Thread-2, started 4008)> {}

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>]

('127.0.0.1', 8003) <Thread(Thread-3, started 9456)> {}

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

2018-08-24-09:33:36?????? Thread info: 9456 Thread-3 test

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

2018-08-24-09:33:41?????? Thread info: 4008 Thread-2 test

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

2018-08-24-09:33:48?????? Thread info: 9456 Thread-3 test2

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

2018-08-24-09:33:51?????? Thread info: 4008 Thread-2 test1

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <Thread(Thread-2, started 4008)>, <_MainThread(MainThread, started 9820)>, <Thread(Thread-3, started 9456)>]

2018-08-24-09:33:53?????? Thread info: 4008 Thread-2

2018-08-24-09:33:53?????? Thread info: 4008 Thread-2 [WinError 10053] 您的主機中的軟件中止了一個已建立的連接。

2018-08-24-09:33:53?????? Thread info: 4008 Thread-2 quit

2018-08-24-09:33:55?????? Thread info: 9456 Thread-3

2018-08-24-09:33:55?????? Thread info: 9456 Thread-3 [WinError 10053] 您的主機中的軟件中止了一個已建立的連接。

2018-08-24-09:33:55?????? Thread info: 9456 Thread-3 quit

[<Thread(Thread-1, started daemon 9552)>, <Thread(show_threads, started daemon 9644)>, <_MainThread(MainThread, started 9820)>]

quit

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