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小編給大家分享一下利用python之wxpy模塊玩轉微信的方法,相信大部分人都還不怎么了解,因此分享這篇文章給大家參考一下,希望大家閱讀完這篇文章后大有收獲,下面讓我們一起去了解一下吧!
wxpy也是一個python的模塊,利用它我們可以做很多有意思的事情
首先利用一句代碼我們就可以利用python登錄網頁版微信
bot = Bot(cache_path= True)
這條語句會產生一個二維碼,我們掃描了這個二維碼之后就可以登錄我們的微信了
功能一:獲得微信好友信息
利用一行語句獲得你微信好友的個數、男女比例、TOP10省份及TOP10城市
my_friends.stats_text()
效果如圖
利用下面兩行代碼我們可以給微信好友發送信息
friends = my_friends.search('你想要發送的人名')[0] friends.send('你想要發送的信息')
所以衍生了下面兩個功能
功能二:群發消息
my_friend = bot.friends() for i in my_friend[1:]: a = i.name friend = my_friend.search(a)[0] print('正在發送',friend) friend.send('')#你想要發送的內容 print('ok') time.sleep(1)#由于發送消息太快最后加上一個延遲
功能三:消息轟炸
friends = my_friends.search('你想要發送的人名')[0] for i in range(50): friends.send('你想要發送的信息')
我這里是發了50遍,記得加上time.sleep(),要是發送太快會被禁止發信息的
功能四:獲得好友頭像
利用friend.get_avatar函數
def CREATE_PICPATHT(): path = os.getcwd() +"\\pic\\" if not os.path.exists(path): os.mkdir(path) return path def IMAGE_SAVE(path): my_friends = bot.friends() num = 0 for friend in my_friends: print(friend.name) friend.get_avatar(path + '\\' + str(num) + ".jpg") num = num + 1 path = CREATE_PICPATHT() IMAGE_SAVE(path)
效果如圖:
功能五:頭像拼接
下面展示一些 內聯代碼片
。
def PJ_IMAGE(path): length = len(os.listdir(path)) image_size = 2560 each_size = math.ceil(2560 / math.floor(math.sqrt(length))) x_lines = math.ceil(math.sqrt(length)) y_lines = math.ceil(math.sqrt(length)) image = Image.new('RGB', (each_size * x_lines, each_size * y_lines)) x = 0 y = 0 for (root, dirs, files) in os.walk(path): for pic_name in files: try: with Image.open(path + pic_name) as img: img = img.resize((each_size, each_size)) image.paste(img, (x * each_size, y * each_size)) x += 1 if x == x_lines: x = 0 y += 1 except IOError: print("頭像讀取失敗") img = image.save(os.getcwd() +"/wechat.png") print('已完成')
path就是上面獲得頭像的path,這串代碼是借鑒別的大神的
最后我把代碼整合在了一起并加上了按鈕和界面,如下圖
輸入的用戶名可以是備注也可以是原名,然后群發的消息也是放在第二行點擊一下就好了,好友信息會以txt的文件存放,好友圖片會放在文件夾里,雖然亞子有點丑
最后我也打包成了exe文件,可以直接執行
最后附上完整代碼
下面展示一些 內聯代碼片
。
from wxpy import * import os import tkinter as tk import tkinter import math from PIL import Image import time window = tkinter.Tk() window.title('微信') window.geometry("800x480") bot = Bot(cache_path= True) l1 = tk.Label(window, text="第一行輸入用戶名第二行輸入信息", font=("黑體", 10)) l1.pack() ask_text = tk.Entry(background = 'orange') ask_text.pack() ask_text1 = tk.Entry(background = 'pink') ask_text1.pack() def onclick(): a = ask_text.get() my_friends = bot.friends() friends = my_friends.search(a) return friends[0] def onclick1(): a = ask_text1.get() return a def CREATE_PICPATHT(): path = os.getcwd() +"\\pic\\" if not os.path.exists(path): os.mkdir(path) return path def IMAGE_SAVE(path): my_friends = bot.friends() num = 0 for friend in my_friends: print(friend.name) friend.get_avatar(path + '\\' + str(num) + ".jpg") num = num + 1 def CREATE_TXTPATH(): a = os.getcwd() filename = a + '\用戶信息' + '.txt' return filename def GET_FriendSTXT(filenmame): my_friend = bot.friends() with open(filenmame,'w') as f: f.write(my_friend.stats_text()) print('ok') def SEARCH_FRIENDS(name): my_friends = bot.friends() friends = my_friends.search(name) return friends[0] def SEND_MESSAGES(friends,message): friends.send(message) def func(): path = CREATE_TXTPATH() GET_FriendSTXT(path) def func1(): path = CREATE_PICPATHT() IMAGE_SAVE(path) PJ_IMAGE(path) def func2(): a = onclick() b = onclick1() a.send(b) print('發送成功') def func3(): for i in range(50): time.sleep(1) func2() def PJ_IMAGE(path): length = len(os.listdir(path)) image_size = 2560 each_size = math.ceil(2560 / math.floor(math.sqrt(length))) x_lines = math.ceil(math.sqrt(length)) y_lines = math.ceil(math.sqrt(length)) image = Image.new('RGB', (each_size * x_lines, each_size * y_lines)) x = 0 y = 0 for (root, dirs, files) in os.walk(path): for pic_name in files: try: with Image.open(path + pic_name) as img: img = img.resize((each_size, each_size)) image.paste(img, (x * each_size, y * each_size)) x += 1 if x == x_lines: x = 0 y += 1 except IOError: print("頭像讀取失敗") img = image.save(os.getcwd() +"/wechat.png") print('已完成') def func4(): my_friend = bot.friends() b = onclick1() for i in my_friend[1:]: a = i.name friend = my_friend.search(a)[0] print('正在發送', friend) friend.send(b) # 你想要發送的內容 print('ok') time.sleep(1) window.bind('<Return>', onclick) click_button = tkinter.Button(window, text = '獲取好友信息', background = 'purple', width = 10, height = 4, command = func) click_button.pack(side = 'left') click_button1 = tkinter.Button(window, text = '獲取好友圖片', background = 'green', width = 10, height = 4, command = func1) click_button1.pack(side = 'right') click_button2 = tkinter.Button(window, text = '點擊發送信息', background = 'blue', width = 10, height = 4, command = func2) click_button2.pack(side = 'top') click_button3 = tkinter.Button(window, text ='連續發送五十', background = 'pink', width = 10, height = 4, command = func3) click_button3.pack() click_button4 = tkinter.Button(window, text ='群發信息', background = 'grey', width = 10, height = 4, command = func4) click_button4.pack(side = 'bottom') window.mainloop()
以上是利用python之wxpy模塊玩轉微信的方法的所有內容,感謝各位的閱讀!相信大家都有了一定的了解,希望分享的內容對大家有所幫助,如果還想學習更多知識,歡迎關注億速云行業資訊頻道!
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