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好久沒有寫博客了,趁著年末,總結了下最近一年所遇到的一些技術問題,還有一些自定義控件,比如倒計時功能
首先倒計時的實現方式
1.Handler
2.Timer
3.RxJava
4.ValueAnimator
5.其他
這些方式中,我選擇了ValueAnimator,主要是它的API比較友好,不需要我們去封裝太多東西,具體的使用方式我就不單獨寫了,下面的代碼都有備注
項目地址
項目圖片
代碼實現:
package com.example.countdownview; import android.animation.Animator; import android.animation.AnimatorListenerAdapter; import android.animation.ValueAnimator; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.util.AttributeSet; import android.view.View; import android.view.animation.LinearInterpolator; public class CountDownView extends View { //圓輪顏色 private int mRingColor; //圓輪寬度 private float mRingWidth; //寬度 private int mWidth; //高度 private int mHeight; private Paint mPaint; //圓環的矩形區域 private RectF mRectF; // private int mCountdownTime; private float mCurrentProgress; private OnCountDownFinishListener mListener; ValueAnimator valueAnimator; public CountDownView(Context context) { this(context, null); } public CountDownView(Context context, AttributeSet attrs) { this(context, attrs, 0); } public CountDownView(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CountDownView); mRingColor = a.getColor(R.styleable.CountDownView_ringColor, Color.RED); mCountdownTime = a.getInteger(R.styleable.CountDownView_countdownTime, 10); mRingWidth=a.getDimension(R.styleable.CountDownView_ringWidth,2); a.recycle(); mPaint = new Paint(Paint.ANTI_ALIAS_FLAG); /** *圓環 */ //顏色 mPaint.setColor(mRingColor); //空心 mPaint.setStyle(Paint.Style.STROKE); mPaint.setAntiAlias(true); // 消除鋸齒 //寬度 mPaint.setStrokeWidth(mRingWidth); } public void setCountdownTime(int mCountdownTime) { this.mCountdownTime = mCountdownTime; } @Override protected void onLayout(boolean changed, int left, int top, int right, int bottom) { super.onLayout(changed, left, top, right, bottom); mWidth = getMeasuredWidth(); mHeight = getMeasuredHeight(); mRectF = new RectF(0 + mRingWidth / 2, 0 + mRingWidth / 2, mWidth - mRingWidth / 2, mHeight - mRingWidth / 2); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawArc(mRectF, -90, mCurrentProgress, false, mPaint); } private ValueAnimator getValA(long countdownTime) { ValueAnimator valueAnimator = ValueAnimator.ofFloat(0, 100); valueAnimator.setDuration(countdownTime); valueAnimator.setInterpolator(new LinearInterpolator()); valueAnimator.setRepeatCount(0); return valueAnimator; } /** * 開始倒計時 */ public void startCountDown() { setClickable(false); valueAnimator = getValA(mCountdownTime * 1000); //狀態更新監聽 valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() { @Override public void onAnimationUpdate(ValueAnimator animation) { float i = Float.valueOf(String.valueOf(animation.getAnimatedValue())); mCurrentProgress = (int) (360 * (i / 100f)); invalidate(); } }); valueAnimator.start(); //狀態變化結束監聽 valueAnimator.addListener(new AnimatorListenerAdapter() { @Override public void onAnimationEnd(Animator animation) { super.onAnimationEnd(animation); //倒計時結束回調 if (mListener != null) { mListener.countDownFinished(); } setClickable(true); } }); } /** * 恢復 */ public void resumeCountDown(){ if (valueAnimator!=null){ valueAnimator.resume(); } } /** * 暫停 */ public void pauseCountDown(){ if (valueAnimator!=null){ valueAnimator.pause(); } } /** * 停止倒計時 */ public void stopCountDown(){ if (valueAnimator!=null){ valueAnimator.cancel(); } } public void setCountDownFinishListener(OnCountDownFinishListener mListener) { this.mListener = mListener; } public interface OnCountDownFinishListener { void countDownFinished(); } }
總結
以上所述是小編給大家介紹的Android倒計時功能的實現代碼,希望對大家有所幫助,如果大家有任何疑問請給我留言,小編會及時回復大家的。在此也非常感謝大家對億速云網站的支持!
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