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這是創建的LIst.h頭文件
#ifndef LIST_H #define LIST_H class List { public: List(int size); ~List(); void DestroyList(); void ClearList(); bool ListEmpty(); int ListLength(); bool GetElem(int i, int *e); int LocateElem(int *e); bool ListInsert(int i, int *e); bool ListDelete(int i, int *e); bool PriorElem(int *currentElem, int *preElem); bool NextElem(int *currentElem, int *NextElem); void ListTraverse(); private: int *m_pList; int m_iSize; int m_iLength; }; #endif
創建的list.cpp文件
#include"LIst.h" #include<iostream> using namespace std; List::List(int size) { m_iSize = size; m_pList = new int[m_iSize]; //申請堆內存 m_iLength = 0; } List::~List() { delete []m_pList; m_pList = 0; //不為NULL就等于0; } void List::DestroyList() { m_iLength=0; } void List::ClearList() { m_iLength = 0; } bool List::ListEmpty() { if (m_iLength == 0) { return true; } else return false; } int List::ListLength() { return m_iLength; } bool List::GetElem(int i, int *e) { if (i<0 || i>=m_iLength) { return false; } else { *e = m_pList[i]; } } int List::LocateElem(int *e) { for (int i = 0; i < m_iLength; i++) { if (*e == m_pList[i]) return i; } return -1; } bool List::ListInsert(int i, int *e) { if (i<0 || i>m_iLength) { return false; } else { for (int k = m_iLength - 1; k >= i; k--) { m_pList[k + 1] = m_pList[k]; } m_pList[i] = *e; m_iLength++; } } bool List::ListDelete(int i, int *e) { if (i<0 || i>m_iLength) { return false; } else { for (int k = i; k < m_iLength - 1; k++) { m_pList[k ]=m_pList[k + 1]; //直接覆蓋了前面的元素 } m_iLength--; } } bool List::PriorElem(int *currentElem, int *preElem) { /*for (int i = 0; i < m_iLength; i++) { if (*currentElem == m_pList[i]) *preElem = m_pList[i - 1]; } return true;*/ //錯誤 int temp = LocateElem(currentElem); if (temp == -1) { return false; } else { if (temp == 0) { return false; } else { *preElem = m_pList[temp - 1]; return true; } } } bool List::NextElem(int *currentElem, int *NextElem) { int temp = LocateElem(currentElem); if (temp == -1) { return false; } else { if (temp == m_iLength) { return false; } else { *NextElem= m_pList[temp + 1]; return true; } } } void List::ListTraverse() { for (int i = 0; i < m_iLength; i++) { cout << m_pList[i]<<endl; } }
這是測試函數ListMain.cpp
#include<iostream> #include"LIst.h" /* 線性表--順序表 以這個為例 3 5 7 2 9 1 8 bool InitList(); //創建線性表 void DestroyList(); //銷毀線性表 void ClearList(); //清空線性表 bool ListEmpty(); //判斷線性表是否為空 int ListLength(); //獲取線性表的長度 bool GetElem(int i,Elem *e);//獲取指定的元素 int LocateElem(Elem *e);//尋找第一個滿足e的數據元素的位序 bool PriorElem(Elem *currentElem,Elem *preElem); //獲取指定元素的前驅 bool NextElem(Elem *currentElem,Elem *NextElem);//獲取指定元素的后繼 bool ListInsert(int i,Elem *e); //在第i個插入元素 bool ListDelete(int i,Elem *e); //刪掉第i個位置的元素 void ListTraverse(); //遍歷線性表 */ using namespace std; int main() {//3 5 7 2 9 1 8 int temp = 0; int e1 = 3; int e2 = 5; int e3 = 7; int e4 = 2; int e5 = 9; int e6 = 1; int e7 = 8; List *list = new List(10); //cout << list->ListLength() << endl; list->ListInsert(0, &e1); //cout << list->ListLength() << endl; list->ListInsert(1, &e2); //cout << list->ListLength() << endl; list->ListInsert(2, &e3); list->ListInsert(3, &e4); list->ListInsert(4, &e5); list->ListInsert(5, &e6); list->ListInsert(6, &e7); list->ListTraverse(); /*list->GetElem(2,&temp); cout <<"temp="<< temp << endl; temp = 5; cout << list->LocateElem(&temp) << endl;*/ list->PriorElem(&e4,&temp); cout << "temp=" << temp << endl; list->NextElem(&e4, &temp); cout << "temp=" << temp << endl; /*list->ListDelete(0, &temp); if (!list->ListEmpty()) { cout << "not empty!"<< endl; } else { cout << "empty!" << endl; } list->ClearList(); if (!list->ListEmpty()) { cout << "not empty!" << endl; } else { cout << "empty!" << endl; } cout << "#" << temp << endl;*/ //list->ListTraverse(); //cout << m_iLength << endl; //錯誤 delete list; system("pause"); return 0; }
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