在C#中實現UPnP協議,你可以使用開源庫或者自己編寫代碼
Open.Nat
。要使用這個庫,首先需要通過NuGet安裝它:Install-Package Open.NAT
然后,你可以使用以下代碼來實現UPnP協議:
using System;
using System.Net;
using System.Threading.Tasks;
using Open.Nat;
namespace UPnPExample
{
class Program
{
static async Task Main(string[] args)
{
// 獲取NAT設備
var nat = await NatDiscoverer.DiscoverDeviceAsync();
// 獲取本地IP地址
IPAddress localAddress = IPAddress.Parse("192.168.1.100");
// 映射端口
int externalPort = 12345;
int internalPort = 12345;
Protocol protocol = Protocol.Tcp;
string description = "My UPnP Application";
await nat.CreatePortMapAsync(new Mapping(protocol, internalPort, externalPort, description));
Console.WriteLine($"Port {externalPort} mapped successfully.");
}
}
}
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
namespace UPnPExample
{
class Program
{
static void Main(string[] args)
{
// 創建一個UDP客戶端
using (var client = new UdpClient())
{
// 設置客戶端的TTL(Time to Live)值
client.Ttl = 1;
// 創建一個SSDP M-SEARCH消息
string searchMessage = "M-SEARCH * HTTP/1.1\r\n" +
"HOST: 239.255.255.250:1900\r\n" +
"MAN: \"ssdp:discover\"\r\n" +
"MX: 3\r\n" +
"ST: upnp:rootdevice\r\n" +
"\r\n";
// 將消息轉換為字節數組
byte[] searchMessageBytes = Encoding.ASCII.GetBytes(searchMessage);
// 將消息發送到SSDP多播地址和端口
IPEndPoint multicastEndPoint = new IPEndPoint(IPAddress.Parse("239.255.255.250"), 1900);
client.Send(searchMessageBytes, searchMessageBytes.Length, multicastEndPoint);
// 接收響應
while (true)
{
try
{
IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0);
byte[] responseBytes = client.Receive(ref remoteEndPoint);
string response = Encoding.ASCII.GetString(responseBytes);
Console.WriteLine($"Received response from {remoteEndPoint}:");
Console.WriteLine(response);
}
catch (SocketException ex)
{
if (ex.SocketErrorCode == SocketError.TimedOut)
{
break;
}
else
{
throw;
}
}
}
}
}
}
}
請注意,這只是一個簡單的示例,用于展示如何發送SSDP M-SEARCH消息。要實現完整的UPnP協議,你需要處理更多的細節,例如解析設備描述文檔、控制操作等。建議查閱UPnP協議的官方文檔以獲取更多信息。